I've been getting a few PM's about that.
I do all my sketches, lineart and shading on Photoshop CS5 and do it with a Wacom tablet. Only recently upgraded to CS5 for peformance boost and the changes they made to shading. Having a tablet doesn't automatically make you better at drawing tho, its only to facilitate the role of an actual pencil and pen. If you want to improve you have to know the basics of anatomy, perspective, etc. It's not quick either and no one is perfect. Even I still have much to learn and improve on.
Heres a rough summary of the process of our comic. I'll use our last page as an example.
Sketches are done roughly on Photoshop based on a storyboard that D.Z sends me showing how he wants to lay out each page, what happens, how it happens, along with text placement. I however am free to change the layout or ask for sentence revisions which I often do. I don't have to concentrate on specific details as the point of the sketch is to lay out everything and to define key parts of each page. In this case, the parts where Kohler gets out her gun, so the text bubbles are placed around it. It's important that everything flows correctly and makes sense as your eyes scan from left to right (or right to left if you're doing it actual manga style).
http://img.photobucket.com/albums/v217/ ... G10WIP.jpgWhen thats given the ok, everything is redrawn in a new set of layers with the same default brush (size 5-9 depending on how far or close said person or object is), adding in the details left out in the sketch as well as correct anything off. Adding the speech bubbles and text placement beforehand means I don't have to spend too much time on areas no one will ever see.
http://img.photobucket.com/albums/v217/ ... PG10BW.jpgThe longest part is the shading part. Each colour has its own layers, and these layers are seperated into different folders for ease of use. I use various custom brushes and settings for different parts. Hard Ragged brush as the main brush for shading clothing, skin, general surfaces. A 3 pin brush for hair. Cloud brush for clouds and tigris and pardus elemental powers. you get the idea. It can take a while as I use multiple shades of the base colour in dark and light tones so you get shadows and highlights. This is only one way of shading however. You can also do cel shading which is quicker and looks just as good being one base colour and one shadow layer. Best example is Issue 1 and 2 of Panthera.
http://img.photobucket.com/albums/v217/ ... 0BWCLR.jpgAfter shading, I duplicate and merge all layers and blur it and reduce its opacity so that everything blurs a bit better. The comic is also resized to a 707x1000 resolution as all my work is done at 3000x4244. They are then uploaded to our site and archived so they are released on a schedule (which we havent lately).
This process is only my way of doing it, but the basic are there. Do a sketch to define your key parts of the page, line to add details and correct any mistakes, and shade to give the page colour. Remember text placement is just as important as your drawings.
As for the website side of things, that's more D.Z's role. For that, you need to ask him. Hopefully this helps a little. Or maybe not, but at least theres a record of how I do things now, lol.